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Projects

2024

Arkaruga
Digital
Arkaruga is a reality-bending twist on the classic brick breaker genre. (Or a bold-faced mash-up of Arkanoid and Ikaruga, if you prefer.) It’s an arcade-style score attack game where you must shatter as many bricks as you can before you lose all of your lives.

2023

Genius Northwest: BLACK MARKET
Immersive
Our fourth weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
Fast Friends: The Cookout
RPGs
The Cookout is a supplement for Fast Friends, my one page RPG of fast cars and found families.
The Gauntlet 2023
Immersive
As part of Intrigue Industries, I helped design and proctor the finale round for Gamers Engaged’s 2023 Gauntlet charity fundraiser tournament. We were given the challenge of designing a finale round that had to:

2022

Genius Northwest: HOUSE REDEMPTION
Immersive
Our third weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
Unity Extensions
Digital
A collection of open-source utilities and libraries for developing games in Unity.
Twindle
Digital
Twindle is a head-to-head variant of Josh Wardle’s popular puzzle game Wordle, based on a modified ruleset proposed by my friend Matthew Moore. Twindle is a heavily modified version of the React Wordle codebase developed by Hannah Park and Chase Wackerfuss.
Genius Northwest: HOUSE REUNION
Immersive
Our second weekend-long immersive competition weekend inspired by the Korean reality show The Genius.

2021

Mulligan Stew
Tabletop In Development Pitching
Mulligan Stew is a card-matching and light bluffing game for 2-5 players where you play as workers in the royal kitchen, competing to prepare the best stews for each member of the royal family by matching the cards in your hand with each royal’s preferred stew ingredients.
Fast Friends
RPGs
Fast Friends is a one page, one shot RPG of fast cars and found families for 3-5 players and one GM.
The Outer Rim
Immersive
The Outer Rim is the second entry in my series of jubensha-style online murder mysteries. It is the sequel to The Great Northwest Baking Show.

2020

Songs About Us
RPGs
Songs About Us is a one-shot RPG I wrote about music and the friends we shared it with.
The Great Northwest Baking Show
Immersive
The Great Northwest Baking Show is a murdery mystery party that I designed in 2020 for a friend’s birthday party. The game is played socially-distanced over video chat and makes use of a custom website built in Twine to allow the players to explore the digital crime scene.
Genius Northwest: HOUSE RULES
Immersive
A weekend-long immersive competition weekend inspired by the Korean reality show The Genius.

2019

Deckard
Digital
Deckard is a Unity-based layout tool for card game prototyping, built for game designers who are already familiar with Unity’s built-in Canvas components.
Pack of Spies
Tabletop In Development Pitching
Pack of Spies is a spy-themed card placement game for 2-5 players where you try to build sets of agent cards to take over various regions of the world. The trick is that you are loyal to two spy agencies, and you share one of those loyalties with each of the players on your left and right.
Diners, Drive-Ins, and Dice
RPGs
Diners, Drive-Ins, and Dice (DD&D for short) is a micro-RPG about TV chefs. I wrote it for the 2019 200 Word RPG Challenge, in which it was selected as a finalist.

2018

The Witch's Cottage
Immersive
The Witch’s Cottage is a miniature escape room that I built for a friend’s Halloween party in October 2018. It was designed to be played by one to two players at a time and to take around twenty minutes to complete in order to allow everyone at the party to try it out over the course of the evening.

2017

Highpocracy
Podcasts
Highpocracy is a stoner comedy podcast that I co-hosted with my friend Ryan Anderson. In the show, we play two stoner siblings who have taken it upon themselves to solve all of the world’s problems via the mind-expanding powers of marijuana.
Space Hops
Tabletop Released
Space Hops is a tabletop game of positional strategy and hand management where players must hop their ship between planets trying to collect the most space junk. I designed it primarily between 2017 and 2018, Yellow Cab Games signed the game in 2021, and it was ultimately released in 2023.